A simple procedurally generated maze game with 3 performance metrics to minimise.
Controls = WASD to move, Q and E to cycle through keys on your keyring.
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Neat idea, simple but effective. Liked the keys being differentiated by shape and not just color.
First thing I'd focus on if you were to try to expand it, is polishing up the movement, I was always getting caught up on doorways.
Well done! The RNG aspect of it makes for a lot of replayability.
Cool concept! I could see this being a fun fast-paced puzzle game.
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Neat idea, simple but effective. Liked the keys being differentiated by shape and not just color.
First thing I'd focus on if you were to try to expand it, is polishing up the movement, I was always getting caught up on doorways.
Well done! The RNG aspect of it makes for a lot of replayability.
Cool concept! I could see this being a fun fast-paced puzzle game.